So, I’ve been using unity to build mod parts for Kerbal Space Program, and while there’s a heap of parts I want to build, I got inspired to start making computer games. I think the last time I was making my own games i dabbled a bit in Torque 2D. After going through a simple tutorial on the unity site I decided to take all of saturday and make a game. It’s a scrolling space shooter, and, it’s not too far from being finished. below is the link for it
It was quite fun, even the coding was slightly satisfying to complete. It could do with a couple of things to round it off, namely some powerups, such as +time, +rate of fire and +badguys, and also destruction of the player ship if you hit a bad spheroid as well as a highscore list. I’ve investigated the highscore thing and it’s difficult on the web, but the rest shouldn’t be too hard to do.